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Differentiating the design principles of virtual simulations and serious games to enhance nurses’ clinical reasoning
(Elsevier, 2020-06-13)
Virtual simulations and serious games are e-learning interventions with the potential to enhance nurses' clinical reasoning. However, distinctions in the design principles of each intervention remain ambiguous. Clarifications ...
Effectiveness of adaptive e-Learning environments on knowledge, competence, and behavior in health professionals and students : protocol for a systematic review and meta-analysis
(JMIR Publications, 2017-07-05)
Background:
Adaptive e-learning environments (AEEs) can provide tailored instruction by adapting content, navigation, presentation, multimedia, and tools to each user’s navigation behavior, individual objectives, knowledge, ...
Involvement of end users in the development of serious games for health care professions education : systematic descriptive review
(JMIR Publications, 2021-08-19)
Background:
On the basis of ethical and methodological arguments, numerous calls have been made to increase the involvement of end users in the development of serious games (SGs). Involving end users in the development ...
Prise en charge du délirium chez les personnes âgées à l’urgence
(Association des infirmières et infirmiers d’urgence du Québec, 2023-07-19)
Pour une majorité de personnes âgées, le département d’urgence représente la principale porte d’entrée pour des soins de santé. Lorsqu’elles arrivent à l’urgence, dix pour cent des personnes âgées présentent déjà un délirium. ...
The development of the MENTOR_D nursing intervention : supporting family involvement in delirium management
(Wiley, 2022-04-10)
Background
Although families are increasingly seen as allies to improve delirium management and reduce its consequences, their involvement in the postcardiac surgery setting is challenging considering patients' critical ...
Subsyndromal delirium in cardiac surgery patients : risk factors and outcomes of the different trajectories
(Lippincott, Williams & Wilkins, 2021)
Background
Subsyndromal delirium (SSD), a subthreshold form of delirium, is related to longer length of stay and increased mortality rates among older adults. Risk factors and outcomes of SSD in cardiac surgery patients ...
Efficacy of adaptive e-learning for health professionals and students : a systematic review and meta-analysis
(BMJ Publishing Group, 2019-07-30)
Objective Although adaptive e-learning environments (AEEs) can provide personalised instruction to health professional and students, their efficacy remains unclear. Therefore, this review aimed to identify, appraise and ...
Using a wireless electroencephalography device to evaluate e-health and e-learning interventions
(Lippincott, Williams and Wilkins, 2018)
Background: Measuring engagement and other reactions of patients and health professionals to e-health and e-learning
interventions remains a challenge for researchers.
Objective: The aim of this pilot study was to assess ...
Traduction, adaptation et évaluation psychométrique préliminaire d’une mesure d’engagement et d’une mesure de charge cognitive en contexte d’apprentissage numérique
Translation, adaptation and preliminary psychometric evaluation of a measure of engagement and a measure of cognitive load in a digital learning context
(EDP Sciences, 2020-03-24)
Contexte : L’apprentissage numérique chez les professionnels de la santé amène des défis comme le manque d’engagement et l’excès de charge cognitive. Toutefois, il n’existe pas de mesures d’engagement et de charge cognitive ...
Efficacy of serious games in healthcare professions education : a systematic review and meta-analysis
(Lippincott, Williams and Wilkins, 2020-11-06)
Summary Statement
Serious games (SGs) are interactive and entertaining software designed primarily with an educational purpose. This systematic review synthesizes evidence from experimental studies regarding the efficacy ...