dc.contributor.author | Swinnen, Nathalie | |
dc.contributor.author | Bruin, Eling D. de | |
dc.contributor.author | Dumoulin, Chantal | |
dc.contributor.author | Thalmann, Melanie | |
dc.contributor.author | Guimarães, Vânia | |
dc.contributor.author | De Jong, Jacqueline | |
dc.contributor.author | Vandenbulcke, Mathieu | |
dc.contributor.author | Vancampfort, Davy | |
dc.date.accessioned | 2024-08-16T13:18:01Z | |
dc.date.available | NO_RESTRICTION | fr |
dc.date.available | 2024-08-16T13:18:01Z | |
dc.date.issued | 2021-11-04 | |
dc.identifier.uri | http://hdl.handle.net/1866/33733 | |
dc.publisher | Frontiers Media | fr |
dc.rights | Ce document est mis à disposition selon les termes de la Licence Creative Commons Paternité 4.0 International. / This work is licensed under a Creative Commons Attribution 4.0 International License. | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/deed.fr | |
dc.subject | Active videogame | fr |
dc.subject | Dementia | fr |
dc.subject | Feasibility | fr |
dc.subject | Motivation | fr |
dc.subject | Physical activity | fr |
dc.subject | Residential care | fr |
dc.subject | Serious game | fr |
dc.title | The VITAAL stepping exergame prototype for older adults with major neurocognitive disorder : a usability study | fr |
dc.type | Article | fr |
dc.contributor.affiliation | Université de Montréal. Faculté de médecine. École de réadaptation | fr |
dc.identifier.doi | 10.3389/fnagi.2021.701319 | |
dcterms.abstract | Purpose: This study investigates the usability of a stepping exergame in older adults
with major neurocognitive disorder (MNCD) residing in a long-term care facility.
Materials and Methods: A mixed methods study was conducted. Participants played
exergames for 30 min on one try-out session. During the exergames, the think aloud
method was used, and field notes were taken by the facilitator. Following the exergames,
participants completed the System Usability Scale (SUS) and a semi-structured indepth interview about usability including their personal experiences. Audio files were
transcribed and a thematic content analysis of the think aloud data, field notes and
interviews were performed using NVivo 12.
Results: Twenty-two participants with MNCD were included [mean age = 84.3 ± 5.5
(70–95) years; 81.8% women; Short Physical Performance Battery score = 7.5 ± 3.2
(1–12), Montreal Cognitive Assessment score = 11.9 ± 4.4 (2–19)]. System usability
was rated “ok to good” with a mean SUS score of 57.8 (SD = 12.3) with scores ranging
from 37.5 to 90.0. Five main themes emerged from the thematic content analysis:
(1) perceived user friendliness and acceptability of the exergames; (2) interactional
experience; (3) motivational factors; (4) training modalities; and (5) risks. There were
no adverse events nor dropouts.
Conclusion: Participants evaluated the usability of the exergames positively. The results
indicate that the stepping exergame is usable in older adults with MNCD. | fr |
dcterms.isPartOf | urn:ISSN:1663-4365 | fr |
dcterms.language | eng | fr |
UdeM.ReferenceFournieParDeposant | https://doi.org/10.3389/fnagi.2021.701319 | fr |
UdeM.VersionRioxx | Version publiée / Version of Record | fr |
oaire.citationTitle | Frontiers in aging neuroscience | fr |
oaire.citationVolume | 13 | fr |