The VITAAL stepping exergame prototype for older adults with major neurocognitive disorder : a usability study
Article [Version publiée]
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Frontiers in aging neuroscience ; vol. 13.Éditeur·s
Frontiers MediaAuteur·e·s
Résumé·s
Purpose: This study investigates the usability of a stepping exergame in older adults
with major neurocognitive disorder (MNCD) residing in a long-term care facility.
Materials and Methods: A mixed methods study was conducted. Participants played
exergames for 30 min on one try-out session. During the exergames, the think aloud
method was used, and field notes were taken by the facilitator. Following the exergames,
participants completed the System Usability Scale (SUS) and a semi-structured indepth interview about usability including their personal experiences. Audio files were
transcribed and a thematic content analysis of the think aloud data, field notes and
interviews were performed using NVivo 12.
Results: Twenty-two participants with MNCD were included [mean age = 84.3 ± 5.5
(70–95) years; 81.8% women; Short Physical Performance Battery score = 7.5 ± 3.2
(1–12), Montreal Cognitive Assessment score = 11.9 ± 4.4 (2–19)]. System usability
was rated “ok to good” with a mean SUS score of 57.8 (SD = 12.3) with scores ranging
from 37.5 to 90.0. Five main themes emerged from the thematic content analysis:
(1) perceived user friendliness and acceptability of the exergames; (2) interactional
experience; (3) motivational factors; (4) training modalities; and (5) risks. There were
no adverse events nor dropouts.
Conclusion: Participants evaluated the usability of the exergames positively. The results
indicate that the stepping exergame is usable in older adults with MNCD.